Speed dropping bellow mach 1 after afterburner turned off. So it's not Super cruise capable?Another clip of KF-21 supersonic test flight. Mach 1.05 with afterburner at 40,000 feet high altitude carrying 4 Meteor dummies (~760 kg) under belly. Tailed by KF-16U double-seat fighter aircraft.
Meteors will be the standard weapon load of KF-21, so tested in any flight situation. And 4 test dummies, not real armed missiles.Why these prototypes always carrying 4 meteors?
No. Few fighter aircraft models are really supercruise capable, most of them only in special configurations (fuel tanks, weapon load, engine).Speed dropping bellow mach 1 after afterburner turned off. So it's not Super cruise capable?
Yeah I knew thatAnd 4 test dummies, not real armed missiles.
You've excluded a very important bit. The interviewee is mentioning uncertain economical benefits of the KF-X/IF-X program in sense as a reason for Indonesian hesitation for a full commitment to the KF-X/IF-X program. This is a deeply flawed approach as a program partner if you ask me. As I've mentioned before, a program partner in a program like KF-X is a risk and revenue sharing partner. They should levy the costs and risks stemming from the uncertainties of a R&D program and as a return gain revenue when the program enters commercialization/production phase. In case of KF-X the "return" stretches beyond just revenues.The problem with the KFX/IFX program is that the economy is limited in size. First of all, there are no participating countries except Korea and Indonesia. In Korea, more than 800 companies participated, creating 120,000 jobs, but in Indonesia, there is only one PTDi.
Think of the JSF program. Eight countries participated and were already scheduled to sell to three countries before completion. There is a lot of job creation on top of that.
- Will 4.5th generation fighter jets like KFX/IFX be competitive in the future market? It can be attractive for countries that do not have 5th generation fighter jets such as the F-35. However, since 5th generation fighter jets can become common in the 2030s, it is necessary to develop 5th generation fighter jets, and for this, it is necessary to carry out a UAV development program that both countries can operate in connection with KFX/IFX.
Wasn't it already a buzz at the Indonesian Air Force forum? That kind of thinking is so familiar to me that it's not worth discussing. (But I think you already know that I agree 100% with you. Because all Koreans have that idea.)You've excluded a very important bit. The interviewee is mentioning uncertain economical benefits of the KF-X/IF-X program in sense as a reason for Indonesian hesitation for a full commitment to the KF-X/IF-X program. This is a deeply flawed approach as a program partner if you ask me. As I've mentioned before, a program partner in a program like KF-X is a risk and revenue sharing partner. They should levy the costs and risks stemming from the uncertainties of a R&D program and as a return gain revenue when the program enters commercialization/production phase. In case of KF-X the "return" stretches beyond just revenues.
Now, what this interviewee is saying is the direct opposite. He wants a concrete answer of commercial profitability of KF-X as a prerequisite for Indonesian commitment. You can always get a good estimate and expectations of how the program will proceed but anything beyond that is just unrealistic. If you don't want to hedge the uncertainties, then you are not a suitable partner. Couple that with his claims that Indonesia should demand more industry participation, it really is worrying if this is what the Indonesian officials are thinking concerning the program.
Put official module in DCS pleaseKAI and Epic Games Korea sign MOU to collaborate on VR flight simulator technology
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KAI 한국항공우주산업주식회사
KAI, 한국항공우주산업, 항공기개발, 항공기정비, 항공기구조물, 위성, 훈련체계, 발사체, 성능개량, KF21, KF-21, T-50, FA-50, KT-1, KC-100, LAH, LCH, KUH, Surionwww.koreaaero.com
Korea Aerospace Industries (KAI) signed a memorandum of understanding (MOU) with Epic Games Korea on March 2 to develop a VR flight training system.
Through the agreement, KAI will develop a KF-21 Korean fighter jet VR flight training simulator using Epic Games' Unreal Engine 5.
Epic Games' Unreal Engine is the world's most open and advanced real-time 3D creation tool, used to create virtual worlds for games, architecture, movies, automotive, and more.
Unreal Engine is used in a variety of industries, including architecture, automotive, and film, and its high resolution and accuracy enable realistic, immersive, and high-quality flight imagery.
KAI is building a future metaverse training system model that combines XR, VR, and other 4th industrial revolution technologies based on its aircraft and training system development technologies.
The VR-type flight simulator developed by KAI is a training system that provides a hands-on piloting environment prior to the existing large-scale (full-flight class) flight simulator training, enabling large-scale joint training to maximize the effectiveness of pilot training. It is also expected to reduce training costs due to its miniaturization and low operation and maintenance costs.
Based on this, KAI's strategy is to increase the military's aviation power and expand the export market by securing differentiated competitiveness in the defense export market.
The Metaverse training system can be expanded to include helicopters, unmanned aerial vehicles, submarines, and fast landing craft in the future, and can also be spun off to industries that require high-risk high-tech equipment operators, such as the private and public sectors.
"KAI has been developing training system technology based on various data acquired while developing aircraft for the past 30 years," said an official from KAI. "We will grow the training system business not as a sub-business of aircraft, but as a future food industry based on the 4th industrial revolution technology."
"We are pleased to sign a business agreement with KAI, a representative company of the Korean aerospace industry," said an official from Epic Games Korea. "Together with Unreal Engine, we will actively support the development of a VR flight simulation platform to further strengthen the competitiveness of the Korean aerospace industry.
https://www.koreaittimes.com/news/articleView.html?idxno=119885